Yes, it’s a shame, and those of us with old controllers will probably never spend big on expensive controllers again, but there’s a very good reason why you can’t just bring your old Guitar Hero controller out from hiding, we assure you, and it’s this: the controllers are no longer designed the same way. We know, it’s stupid, and we know that more than anyone else, realising there’s a Logitech wooden guitar with buttons instead of strings sitting in a storage spot, while another Logitech slightly better built electronic drum kit takes up space nearby. Will it make you want to get out the guitar for another concert, or is this just more of the same and likely to be relegated to elevator music?įirst things first, let’s get something out of the way, and it’s a something that has basically become synonymous with music games: you will get a new controller with this game, and no, you can’t use your old one. It has been around five years since a new Guitar Hero game rocked up, and yet here we are with something new. Music games lost their appeal, and as the next generation systems rolled in - the Sony PlayStation 4 and the Microsoft Xbox One - gamers quickly realised their controllers not only were incompatible, but so too were the games. This journalist once wondered if homes would be built with controller rooms just to store the bloody things.Īt one point, though, it all came to a stop. In typical gaming fashion, the controllers made for the PlayStation 3 version of the game weren’t compatible with the Xbox 360, and neither were compatible with the Wii, and so if you had multiple consoles in your home, there was a good chance that you had multiple fake instruments too. No, you needed a guitar if you wanted to play the guitar section, and a guitar if you wanted to play bass, and an electronic drum kit if you wanted to play the drums, and so on and so on. It’s a wonder there was no Cello Hero, Piano Hero, or Bagpipe Hero (though there was a joke about that).Īnd with all these games came a need for specialised controllers, because you couldn’t just play with a gamepad. There was even a game that cashed in on the DJ craze named - you guessed it - “DJ Hero”. That title took it to another extreme, bringing in not just artificial guitars, but an artificial drum kit and microphones for a band-based team-friendly karaoke session the likes of which no one had ever seen, which the Guitar Hero series also caught up to with its own title “Band Hero”. The concept was easy enough, and paired with the right song, the game play was super addictive, resulting in a game that people jammed to that inspired at least five sequels, several band-specific titles, and a serious competitor that Harmonix created with rival publisher EA in the form of “Rock Band”. You could forget about the “Dance Dance Revolution” period that Japan had in its arcades, because American video game companies had a different agenda, and it started with a guitar.īased on the Japanese “Guitar Freaks” game, developer Harmonix and publishers Red Octane and Activision set out to create a rock-inspired video game where you applied the Dance Dance philosophy of hitting blocks of colour in time with the music on a specialised guitar controller. You might even be in the same boat, because almost ten years ago, the music genre in video games was reborn. It’s been quite a while since we needed to pick up an artificial guitar, so long that we forgot how much money we had spent on a fake guitar with controller circuits inside. Unfortunately, most of us will never get to live that dream, but the next generation of the “Guitar Hero” franchise gets close to delivering that experience. We’ve all had that dream at one point in time: start a band and be a rock star.
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